I created this fantasy train scene as a response to another PCDA challenge..
First, I sculpted in Blender a fantasy skull (see below), then incorporated in into a Blender scene which I assembled by means of several assets which I created (gothic arch and pillars, train cylinder, train body, wheels, etc.)
Finally overpainted it in Photoshop. Thanks for your interest and hope you enjoy.
Blender viewport animation
Sculpting the face in Blender
Blender process quick overview